A downloadable game for Windows

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Being A Kraken my entry for the Ludum Dare #33 "You Are a Monster" Game Jam.

I created my game in 16 hours and I am still continuing to work on playability and add new features. It uses rigid body physics where each physics object models its own buoyancy. The ships start to sink if a good proportion of their volume is submerged. In contrast, the player controls a Kraken which is neutrally buoyant allowing it to travel through three dimensions.

It the game you attack ships from below using stealth. The ships will target your last sighted position with depth charges.

Unique features:

  • Kraken is controlled by [world] yaw and [local] pitch. The roll axis self-rights for an improved experience
  • Buoyancy is really modelled: ships take on water when tipped and actually sink
  • Depth charges behave quite a lot like real ones – especially that moment where they enter the water and slow
  • This game was Not Made in Unity - source code is linked from the Ludum Dare page.

https://www.youtube.com/watch?v=GjQVWAS8A0k

Controls:

  • Arrow keys rotate view
  • W swim forward
  • S swim backward
  • A/D swim (strafe) sideways

Minimum System Requirements:

Recommended System Requirements:

  • Windows 8 or Windows 10
  • DirectX 11 compatible discrete graphics card with 2 GB Video RAM
  • Intel i5 or better
  • 4 GB Memory

More information

Published1 year ago
StatusPrototype
PlatformsWindows
AuthorBaaWolf
GenreAction
Tagsbuoyancy, Ludum Dare 33, Physics
Player countSingleplayer

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Click download now to get access to the following files:

BeingAKraken.zip 25 MB

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